| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Arcin Hamir
|
Posted - 2009.01.25 10:40:00 -
[1]
With the recent changes to gate size the ward disruption field on HICs has become even poorer. Even with reasonable skill levels an enemy will almost always be near the edge of the field after jumping through the gate, a quick microwarp and they are then clear and warping off with next to zero chance of catching them. It was very difficulty even before the gate changes now it is all but impossible to catch enemies with HIC bubbles. Could the bubbles be increased in size or have an effect on MWDs?
|

Arcin Hamir
|
Posted - 2009.01.26 12:48:00 -
[2]
Edited by: Arcin Hamir on 26/01/2009 12:48:11 If the primary purpose of HICs was only to lock down Titans and Motherships there would be very few of them and they would rarely leave station/PoS. Their role is both to generate a mobile bubble and to infini-point ships - they get used far more in the first role than the second and currently the bubble role is marginal.
|

Arcin Hamir
|
Posted - 2009.01.26 17:58:00 -
[3]
Originally by: Robert Caldera do you seriously want a ship being modificated for allowing a more effective gatecamps, which was not even designed for???
Hmm yes I have seen this form of response on a number of posts, the one that runs "I don't use this ship/module that way (or don't like the implications of this use) therefore it is wrong and unnatural - how dare you ask this?"
This type or response is neither useful nor constructve.
Regardless of whither the bubble is being used to gank industrials or to try and catch nano reds raiding a system it is a potential use. The point I made was thet the recent changes had moved this use from being difficult (certainly against nano type ships) to almost impossible. If this is a design intent then fair enough, if it was an unexpected consequence then the Developers should know about it.
|

Arcin Hamir
|
Posted - 2009.01.26 19:34:00 -
[4]
Originally by: Hesperius Did it ever cross your mind that perhaps some of the people who make decisions at CCP do not like kill mail farming, and to reduce the amount of kill mail farming from the empire to 0.0 systems, they put bigger gates in so that HIC couldn't cover the whole area of the gate?
I think the REASON they put bigger gates in on region borders was because you and people like you were using the HIC in a way it was not intended to be used.
Yes - please actually read what I posted.
Two points:
1. There are a whole range of reasons for using a HIC like this, becuase you do not like one of the reasons is no need to be upitty. 2. Had you read what I wrote I did include the possibility that the developers intended exactly this sort of behavior but equally perhaps they did not. To reiterate if that is the intent then fair enough.
|

Arcin Hamir
|
Posted - 2009.01.26 20:12:00 -
[5]
Actually no, in this particular case the gate camp was to stop enemies (who had just carried out a war dec) who were trying to get into our section of 0.0 just running through and ganking merchants.
But to get back to the point YOU have an opinion I have an opinion, I do not try to put my opinions on you please do not place yours on me as I noted before yours is a standard response - "I dont like it so it must be wrong" additionally stated based ona set of assumptions that have no credence.
|

Arcin Hamir
|
Posted - 2009.01.26 20:39:00 -
[6]
Originally by: Hesperius The only reason to make a HIC bubble bigger would be to cover region gates. They already cover other gates.
Ok I see that you recently got kills in Y-MPWL, next to the empire system Kari. No I don't know what your intentions are, but when doing a brief click through your killmails, I can see that you toss big numbers at what appears to be mostly solo targets. I consider that killmail farming.
HIC bubbles are big enough to cover most gates in the game, you are asking for too much in my opinion. Best of luck with your request. o/
Again you have no idea of the true picture, the last set of kills in YMP were fleet on fleet - multiple people on one target is what tends to happen when an FC calls primary....and does not (as you suggest) imply some poor lone sole ganked by a huge and evil group.
|

Arcin Hamir
|
Posted - 2009.01.26 21:22:00 -
[7]
Originally by: Hesperius 10 pages deep into your corps kills on battle clinic and the best I can found is 4 guys from the same corp killed consecutively. You have 24 people from your corp on one of those battleship mails, that is not a fleet battle.
Care to post a link to some evidence?
Like what?? For what it is worth as I recall we had around 35+ ships to their approximately 25 (I dont know the exact ship mix but both sides had a number of battleships). They were camping the gate (with bubbles up as it happens) and were ganking neuts and blues, we warped in quickly,caught them on the hop and won. As I could claim anything of course you are free to contradict this (or demand further evidence that I have no real means of supplying unless I can get some of those present to sign avidavits) - but your entire chain of posts are based on second guessing (100% inaccurately so far) the intent of another poster, when challenged on this you just question some other motive!
|

Arcin Hamir
|
Posted - 2009.01.26 22:17:00 -
[8]
Guys, I take the point and I am not try to demand a change just asking based on what I have seen. Note that my experience is not based on trying to gank freighters but mainly in trying to catch nano reds who are running about home systems (though the big gate stuff was generally heavier warships) believe me it takes a major effort to catch anyone in that case.
|

Arcin Hamir
|
Posted - 2009.01.26 23:10:00 -
[9]
Not really, you see 26 on 1 and you assume that a group ganked a single ship but it could equally be a fleet battle with a primary target. You make the assumpiton based on a premise that I am a pirate ganker, attacking easy kills.
|
| |
|